VoidLux

a game forge for people learning to work with AI

Make a game.
Learn to work with AI by making it.

Say it in plain words. AI plans it, builds it and playtests it. Then change anything by pointing at it.

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or play one first ↓ · free to start, nothing is spent until you say build

How it works

the loop, in the forge's own words

You never write code unless you want to. You write briefs, read plans and playtests, and decide. That is the work of working with AI, and a game is the most honest way to learn it: it either plays or it does not.

Say what the game is

Who is the player, what do they do every ten seconds, what makes a run end, what is the hook. A brief is the first skill, and the form shows you what a good one contains.

See what it takes

Point at anything in your game and say what you want different. The Studio tells you whether that is a number, a rule, a look, or a job for the builder, and what it costs, before anything runs.

Watch it build

The planner writes tasks. The builder builds each one, a playtest plays it, an independent reviewer judges it. Every run is a checkpoint you can read, keep, or undo.

Play it

Your game ships to its own address, free to play in any browser, phone or desk. Tune its sound in the editors, then show it to someone.

What you learn

skills that outlast the game

Briefing

Saying what you want so a planner can design it: the player, the loop, the end of a run, the hook. Vague briefs make vague games, and you will see it on screen in minutes.

Scoping

Knowing when a wish is a number to tune, a rule to write, a look to draw, or real work for a builder. The Studio sorts every request this way and shows its reasoning.

Judging

Reading a playtest, a review and a cost, then keeping or undoing a change. The forge grades itself every hour and shows the numbers: what it spent, what it kept.

What it costs

real figures from runs here, updated daily
Playing, inspecting, notes
free
Play any game. Inspect anything in yours. Save notes and screenshots. Nothing runs until you choose.
One change by the builder
about$0.95
usually; up to $2.69, from the last 100 changes made here
A whole game, planned and built
about$10
usually; up to $44, from the 9 games built here so far. You can stop it at any time; what it built stays.

Every price you see in the forge comes from what earlier runs here actually cost, never from a guess. A job it cannot estimate says so.

Made here

6 games · free to play in the browser
▶ Play
Deep Lanternfree
Deep Lantern: a top-down dive into a flooded observatory that sank into a trench. Phone and desktop, free. You are the diver; a stick or…
updated Nov 7
▶ Play
Comet Tagfree
A one-button arcade game for phone and desktop. You are a comet orbiting a tiny planet; tap to flip your orbit direction. Rival comets…
updated Nov 6
▶ Play
Lonely catfree
Isometric - your a cat wandering a neighborhood seeking to find affection and food from friendly kids, and adults, catch birds and…
updated Nov 5
▶ Play
Ninja Miragefree
Sidescroller, ninja game. We want to jump on platforms, and have guards that we have to either sneak past, or attack. attacks will be…
updated Nov 5
▶ Play
Void Driftfree
A twin-stick arena shooter in the void: a lone ship against waves of motes, shards and husks. Survive, score, grab the green. Phone and…
updated Oct 28
▶ Play
Laserbeamfree
Side scroller, you're an alien spacecraft and you have to go and abduct cows, but watch out they may start building a defensive network…
updated Oct 28

Your first game is one brief away.

Sign up, describe it, and decide what it takes. Nothing is spent until you say build.

Summon a game